This is a short guide on how to add new actions/montages in MMLS. The most important thing to remember is the “Actions Blocked” boolean which is the master variable used to block other actions. It should be set to True for the duration of the montage/action.
Get your montage
To test our item pickup example
1) Create a new blueprint actor
2)Click “Add Component”, add a static mesh(just to see something in-game)
3) Add a box collision about twice the size of the item
4) Add setup shown
Here we call our new event on the server when the character steps on the item with the BoxBeginOverlap event. This will trigger the item pick-up montage.
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