Jetcopter

General Integration Steps

This guide will show how to integrate our Jetcopter character template into any existing project.

Note that each project is different and completing the integration might require some work on your part. If you need help contact us.

Step 1

Delete demo humanoid skeleton and retarget to your skeleton.

Step 2

Add Jetcopter Character Interface on your Character Blueprint.

Step 3

Add Jetcopter CharacterAnimBp Interface on your Character Animation Blueprint.

Step 4

In the demo character Animation Blueprint -> Event Graph, copy the highlighted nodes and paste them in right after Get Pawn Owner(valid).

Right click on the missing variables and select “Create Variable”.

Step 5

In the demo character Animation Blueprint ->AnimGraph, copy the highlighted nodes and paste them in your character Anim Graph before the output pose. Make sure your have the “Default Slot” at the end.

Step 6

In the demo character -> Event Graph, copy the nodes shown and paste them in your character BP Event Graph.

Done!

Drag and drop a BP_Jetcopter_Char

Everything should be up and running at this point. To test network replication, go in Play Settings -> Multiplayer Options -> Number of Players : 2 or more | Net Mode : Play As Client.

If you need help don’t hesitate to contact us. 🙂